Sunday, March 20, 2011

Bureau - Agent Kendall (X360)

Bureau - Agent Kendall
Twist-ed Games’s first title Biz School Twisted was pretty bad. Thankfully, this is an improvement.

Release Date: Mar 16, 2011



This game was classified by the community with the following category scores - Violence=2/3, Sex=3/3, Mature Content=3/3. As Agent Kendall, you have been reassigned to work on a special crimes team. Things will never be the same again. Welcome to a new type of adventure / story game.
You play Agent Kendall, a FBI psychologist assigned to a special task force. You are paired with another Agent named Kyler. When you first meet him, he goes over the basics of the game and then you get shot at by an anti-extremist extremist. By choosing the right action, you survive, and then he gives you a case involving a burned down warehouse.
The game is divided into days, split into night and days. At night you research topics using a limited number of hours. There are two types. Agent hours are replenished every night, FBI hours are set. FBI hours are meant for important research points, but even if you waste them, you can still solve the game. During the day,  You interview one of three suspects, using lines of questions of called threads. Most are to get info, others are to get suspects to open up. Research topics to open up threads, pursue the right threads to open up new research lines and so on. If are at a dead end thread wise, you can go home early, get more hours, and research. Choosing the 3rd option does not lead to sex.
Once you narrow in on the prime suspect, the game’s story turns into something out of a sexploitation flick with you being chased around a warehouse in your underwear. Then you get the next case and the something happens that sets up the next game with a big to be continued. Let’s just say it probably won’t be Agent Kendell you’ll be playing next.
What sets this game apart are the graphics.  This game has the best CGI I’ve seen in Indie games. While the game obviously was made in poser, I was surprised just how little I noticed it. The main characters look good and move fluidly. Even the worst secondary character(the villain who holds his gun funny) is far better than anything found in Miasma. The scenery is highly detailed and some areas rival full Xbox 360 games in realism.  The only thing is that the pretty CGI tend to be on the short side unless it involves nudity. She'll lose the shirt shortly.
You don’t actually see anything naughty, but the developers still try to leave as little to the imagination as possible with the game’s two female characters, who are both rendered far better than any of the men. The  female suspect spends just about the entire game topless. When you ring her doorbell, she takes her sweet time walking to the door, with a  full view of her backside. Then when she finally opens the door, you get an ample side-boob shot, with Kendall very obviously looking at her rack. The suspect will be topless every single day, even when sitting down to answer important questions. She’s also topless in the climax.
Agent Kendall’s bosom jiggles in her business suit when she walks. She’ll wear as little as possible when researching. Then there’s the over the top climax I referred to before. Kendall starts the climax being woken up nude, then she puts on a bra and panties, which she wears throughout the duration. If that wasn’t enough, the “to be continued” involves Agent Kendell lathering herself up in the shower.I'd wager more than half of the game's size consists of nothing but videos of Kendell in either her underwear or the skimpy gym clothes above.
Agent Kendall is  short, about 1-2 hours depending on how much time you waste. The game seems like it was supposed to be the first chapter in a much longer and complete game and, but got cut down because the beautifully rendered females took up too much space.  There’s no reason for the game to lay out the next case in detail then promptly end it, unless it wasn’t supposed to end. Plus, while the actual game portion is solid, the case plays out like a tutorial chapter, keeping things simple before ramping things up difficulty wise.
I’d recommend Agent Kendall because it rivals Revolver 360 for prettiest indie game, but the well rendered women come at a serious price, being that the game is criminally short.  At five dollars, that’s a serious issue.

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